Just write me a PM on the https://www.facebook.com/neoncodegame/ facebook page and I send you as many you want! ;)
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yeah i know this was a big dilemmo for mee too. Thats why i give free steam to everyone who ask for it. There is donate payment method on steam and this was the mid solution.
It comes from, this was my first release on each platform and this was a good learning round for mee.
Btw in the steam version tons of buc fixes and there are a new sidequest. thats v1.00 and this is 0.88
My dear supporters! The game is released on steam with v1.0.
Anyone who want a free key for that version all you need is just ask here! For the start here is some key as a starting present. If you have time, please write a review on the steam page! thank you again :)
That is possible, just I'm hesitating how is it morally okay if a game is free from the beginning and after finishing it it will be payed one.
Amm this sounds strange... :D
I'll try to explain another way:
Never thought how I will make v1.0 anytime and I said erveryone this will be free forever because I'll never finish it. or may I'm overthinking it?
I'm still thinking on the good solution. On steam I cannut use "donate like" payment method. So I have to sell it for 1~3 dollars. Beside that, that would be strange if you can download the same game for free which is 1~3 dollar on steam. The 0.88/0.89 versions are almost completed games whit some minor bug. Sooo probably these will be available for free in the future too and if somebody wants the v1.0 and same new feature, that will be on steam.
...but I listen every solution idea! ;)
Voice acting was in the plans before, but I dont have the financial background for a good one. Probably that part wont missing in my next game, but thats a far future (more than 1 year) couse now I'm already in a new game project with 3 fellow devs.
Am, the compass arrow is not perfect I know now. That would be much better with 360deg rounding around the display's edge. But the whole idea was to make a really clear almost non-gui game. without any text or gui element on the screen.
And Yeah, the loading bar is faked, because the Unity's loading prediction is catastrophic. So I calced an avarge loading time on the test machines and that is the 100% now. I hope Unity will fix this in the future.
Thank you for playing NeonCode :)
Unfortunately I dont own ani Mac at home, so usually I test on friends system. I'll discuss this problem with one of my friend tomorrow. I hope he can say something. He had problem with retina display and 4k, but after he reduced it, the game worked like charm. Maybe the VGA is not Intel in his spec.
Probably my next game will be simpler. This was too much to text and polish for one man. Soo I'll try to simpliciter some elements to gain tons of time. For example less NPC or less point where you can do several puzzle in one time. We can say it will be more linear, but more time for puzzles. :)
You can download the music from here https://neoncodegame.wordpress.com/music/
I think the story is now complete. Soo I'll just make bugfixes for this game in the future.
But I'm open for a second episode if I can make a team around me. Alone that would be too big project. We'll see :)