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Thank you for the feedback, I'll try some new lighting setup and we'll see if it's better or not.

Thank you for taking my feedback into account! 

It is not my intention to be negative, but I was very impressed with Neon Code 1. My ideal followup would be to take Neon Code 1 and polish the environments and interactions, and work on the story. But remain faithful to its ambient.

Tha main reason is in the change to low-poly is we had the opportunity to by these type of assets. a lot. Thus, we have the opportunity to build a coherent but diverse world from it. We are two programmer/game designer without 3d modeller in the team, so we are working from what we can get :)
The overall quality will be much higher than it was in NeonCode1. At least... this is the plan :D

just a small sneak peak from the new lighting: