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Thank you for taking my feedback into account! 

It is not my intention to be negative, but I was very impressed with Neon Code 1. My ideal followup would be to take Neon Code 1 and polish the environments and interactions, and work on the story. But remain faithful to its ambient.

Tha main reason is in the change to low-poly is we had the opportunity to by these type of assets. a lot. Thus, we have the opportunity to build a coherent but diverse world from it. We are two programmer/game designer without 3d modeller in the team, so we are working from what we can get :)
The overall quality will be much higher than it was in NeonCode1. At least... this is the plan :D

just a small sneak peak from the new lighting: