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Ugh, this was very good!! There's so much emotion and history between the MC and Anthony conveyed in the short runtime. You can really tell how Anthony has struggled with his identity. His inability to connect with anyone (hence running to his ex in his time of need) is sad, but completely understandable.

From a production standpoint, I loved the way this looked?! The animation on the start menu is so smooth and satisfying, and I love how the dark red/purple hues on Anthony contrast so well with the dark blue of the background. The rendering/shading on Anthony looked so good as well! And I loved the incorporation of the Renpy speech bubbles; it fit this game and made it feel more immersive. 

I also really enjoyed the difference between the endings! As the player, it's tempting to be extremely proactive, but in the end giving Anthony the space and the ear that he needs is what gives you the "good" ending. (This story is SO sweet but also I absolutely cried with laughter at how Anthony's short-shorts and his crop-top somehow became plot relevant. I thought it was just fanservice...)

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Hey, thanks a lot for your feedback!

Yes: they have history and memories together: happy and sad ones. Therefore, I thought such relationship was the perfect base for some bittersweet writing!

And Anthony's solitude kinda broke me too: to think that he tried so hard to please others that, in the end, he ends up all alone... Poor boy!!!!!

And thanks! This game is a bit lighter in terms of GUI, but I'm glad with how subtle yet efficent it looks! I'm so happy with the animation on the main menu! It's not too much (which would feet other games, but clearly not this kind of subtle and modest stories)! And thanks for the speech bubbles, THEY WERE A FIGHT!!!!

And yes, I really wanted to offer the good ending to players who realise this whole situation is about Anthony, not about the self-insert MC (whose actual name is Wyatt, but nevermind). And I thought it would be fun to actually incorporate the crop-top as self-expression in the storyline, haha! But the first joke about it made me laugh when I wrote it, I can't lie!


edit: which would *fit other games, obviously; but for the prosperity of humanity, i'm letting this iconic typo stay.