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This was definitely an interesting game. However, as other have said, once you hit a wall you try to just follow that wall to get around it, but you can't. It's almost like the wall is composed of dead ends where you have to back out one space, move over one space then go back into another deadend directly next to the previous one. This isn't intuitive. If I'm against a long wall, I can just move along that wall without having to take a step back then over and then forward. I hope this makes sense. It definitely got me thinking! Thanks!