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This was a decent little game! I was pleasantly surprised to hear voice acting, so bonus points for that. The stance mechanic was interesting, but I don't feel like either stance was too substantially different in terms of movement, besides combat stance having a slightly smaller jump and both stances moving at about the same speed. The enemies also needed a bit of cooldown in their attacks, or at least an opening in combat, as otherwise they'd keep spamming and drain my stamina while blocking. The final boss also locked up when he moved to the center of the room and attacked, and just stood there with his sword in the ground, waiting for me to kill him. Other than that, it was an enjoyable experience!

Thanks for playing. The boss glitch is something I never encountered and no-one mentioned it before, so its possibly a fluke, but thanks for mentioning it!