I was wondering why this was part of a collection with 8 other games, but looking at the character list, Lizzie's Lucky Potion Shop makes sense, at least.
This is a deeper game than I prepared myself for from the shortness of the description! Great conversations, and Jam literally plays into the plot!
Uh... This really doesn't seem to as work well out of order... Like, I went and got Gemma's note for Wes, then Claire told Gemma about it, then finished delivering the cupcakes and then Claire told Gemma about it again... Then I finally gave her *her* letter...
But, if I did things in order, it'd be great, and even out of order, this is a great story!
I guess once I run out of things to deliver, the game's done? No ending cutscene or anything?
Thanks for playing and for your feedback!
As for the collection, since Rose and I usually make games together, we decided to make the Jamwitch account to post collaborations. For our existing games, we used collections to group the games we've made together.
You're right, I didn't account for all the possible orders, especially if you delay giving people their original mail. In a future post-jam update that should flow a little better.
Likewise with the end of the game - we ran out of time during the jam to come up with an official ending... We'll definitely update with some kind of ending in a bit.