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An intriguing idea.

I had a pretty tough time understanding the game, both in terms of UI and mechanics. I think I mostly got the hang of it after a while, but since I still wasn't 100% sure what the results of each action/turn would be, it was very hard to come up with a strategy to try to win. This might also just be because the game is hard in general, as your comment on the game page suggests.

I think this could be a lot of fun to play, if the rules were clearer!