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Virus Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #3 | 3.000 | 3.000 |
Visuals | #3 | 3.667 | 3.667 |
Gameplay | #5 | 2.333 | 2.333 |
Overall | #5 | 2.467 | 2.467 |
How well does the game fit the themes? | #6 | 2.333 | 2.333 |
Audio | #7 | 1.000 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours 1 minute 30 seconds (sorry for that, I forgot to change 2 variables from testing mode to real difficulty, so the game was super easy)
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Comments
An intriguing idea.
I had a pretty tough time understanding the game, both in terms of UI and mechanics. I think I mostly got the hang of it after a while, but since I still wasn't 100% sure what the results of each action/turn would be, it was very hard to come up with a strategy to try to win. This might also just be because the game is hard in general, as your comment on the game page suggests.
I think this could be a lot of fun to play, if the rules were clearer!