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(+1)(-1)

probably not that would be too OP

(+1)(-2)

OP? my guy the whole purpose of the Meditation Gardens is so that you can combo more types in the same team, plus you would still be sacrificing something like a farm, a start item, lower shop prices, or even archetypes. Plus the only 2 monsters with 3 archetypes don't really pair with each other except for the lucky type, so a third Meditation Garden would only need a lvl 2 upgrade to work currently

(2 edits) (+1)(-1)

i don’t really see the point in 2-3 extra starting synergies

i’m pretty sure there’s an item for virtually every synergy, so if you’re desperate for one you can just grab a couple of that item

prime examples:

spyglass - tactician

heavy shackles - bulky

stick effigy - haunted

heart of the sea - aquatic

etc

runs are easy enough, there’s no reason to make them easier 

(+1)(-3)

first, we have infinite run, second, we have higher difficulties if it's too easy...

(1 edit) (+2)

Ive got a krog who is happily dealing 300000 damage to all of my enemies in one hit even though all the enemies have 700 defense :)  ; Not easy at all

(+2)

theres three I believe wrymlet, hydrim and chip.  Getting synergies of any kind is almost always either valuable or at least nice and  I feel you can get more value out of the garden than most other buildings

(+1)(-1)

i completely forgot about Hydrim lmao