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(1 edit)

I'd like to, but it's awkward offering a non-codesigned one since they're so difficult to start on macOS, and I'm not sure I want to pay the apple developer fee when I don't have any big releases lined up for a while.

Maybe I should offer a non-codesigned version tho and just be upfront that it's a bit dodgy to launch one.

Yes, I feel the same way. My games here for MacOS/Win/Android are also without Apple/Microsoft/Google certification. I myself have no problem ignoring the warning of the operating system for uncertified apps. Of course it's a matter of trust in these cases. On the other hand, it is exactly the spirit here at itch.io to share your creations past the capitalist players...

(+1)

I feel like people who use itch regularly must be used to non-code-signed Mac apps by this point.  90% of the Mac games I download here are not signed.