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(1 edit)

The game looks cool but it's not a platformer. From what I guess there are only two buttons available, so my comment is based on this assumption.

If timed correctly, the two hits to take take an ennemy are easy to get. I don't know, I feel that I just don't get it, like there is more to it I can't understand. But if the idea was to create an endless runner with battle, it can lead to something interesting with a bit more work ;)

(+1)

So yeah, i planned to make some Endless Runner with Platformer & Roug-like elements, from platformer side i wanna meke multilayers, so you could jump on platform and use this path, but unfortunetly luck of times (as ussual :D)

For sure you'll get to it with more time ;)