Nice game! It is quite simple, but has enough variety to still be interesting. There are a few bugs I ran into, mostly with the rare cards, but generally things worked fine. I would note that the random nature of the MCI trigger and the suspicion condition means that sometimes there is no genuine risk of complications on a mission-- for example if the MCI trigger is playing more than a certain number of cards and the suspicion trigger is per card or per progress raise, you have no reason not to just end your turn an arbitrarily large number of times until you have the perfect hand (and if either agent has a gather intel card it is an automatic win condition). Also, there are very few cards you can buy that have less than three but more than 0 resources, which makes the first-time-per-turn progress-based suspicion pretty rough if you don't get offered the right cards quickly enough.