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Slight bug on Phoenix: description says "Picks a ... piece with at least 1 base damage" but it can pick a piece w/ 0 base (and bonus) damage; I've seen it pick both items w/ 0 base damage normally (Cockatrice Egg), and units that normally do have a base damage, but have had all their base damage drained by Journeyman Thief.


Cockatrices are also slightly  buggy: say "Multiplies each adjacent human's damage by 0x" but they don't (adjacent humans do normal 1x damage).

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Another bug: if a Secret Chest is deployed on a winning (Victory) round, the boost to Add Militia is lost - the first Add Militia piece choice screen in the next fight does NOT only have rare or very rare.

yes this is a known issue, and it may happen with some other pieces that are being reset in between bosses. Working on it!

Rat King also doesn't get 0x damage when it should.

Thanks, Beolach! I'm pinging Jon about these.

Yes you are right! We need to look at Rats I think and tweak them anyhow.

Raaaaaaaaaaaaaaaaaats!

I see both issues! thanks for letting me know!