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(+1)

Played through to the end -- liked the 3D atmosphere, although the briefness of it makes it a bit hard to get a handle on where you were going with the concept.

As a heads up, I had some /major/ performances issues on my machine (not a topline gaming PC, but optimized for 3d gamedev all the same). I haven't had any issues with other (larger) UE games this jam so I wonder if there's something weird going on.

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Unless you set up a settings screen yourself, Unreal decides which graphics to run the game automatically depending on your hardware. Let's just say it doesn't work well when you use the latest stuff like Lumen/Nanite. Not many assets in scene as well. I enabled raytracing as well for supported systems, maybe thats why you had performance issues. You are right, it's too brief even to be called a concept. It's going to be a game where you will sit on edge both in 2D and 3D world, there won't be a fade-in/out of the 2D game. In any case, thank you so much for playing it! Please check out my latest concept game as well https://oluinek.itch.io/interrogation-room-ai