A reoccurring theme I am hearing from the feedback and criticism I have been hearing is that the game is confusing and doesn't explain itself at all. There is a lot of simple UI inclusions and basic tutorialization I should do to make the game less confusing. I was so focused on getting the game to work I neglected to communicate how the game works effectively to the player. The fact that the note isn't scaled correctly for the screen doesn't help things. Thank you for playing and I am glad you gave it a shot!