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(3 edits) (+1)

Yay! Thanks again for another patch! EDIT: Ha! Funny changed dialogue! Nice! Using the features of their world!

Reporting with a save:

If I go straight up into the closest battle and block, then Brill falls with a "13" status effect above her body? What's that symbol-less status effect?

And if I re-enter the room from outside from that closest exit, perhaps Brill shouldn't be standing in front of an enemy blocking the way out?

https://drive.google.com/file/d/1GMLiMwg2N58zFPSeen9cfYSwmY02tJ6m/view?usp=shari...

(1 edit) (+1)

I believe that state is Starforce, as it's the only one not removed on KO; using the Phoenix Phormula reveals that you've got 13 Starforce after being KO'd.

On that note, the passive states added by items (like the Haunted Aegis) really should remain after getting KO'd as well- I'll get around to making that the case tomorrow, along with probably setting the transfer event so that resetting doesn't put you in front of that enemy.

(EDIT TOMORROW: Shoot, was busier today than I'd expected. Well, it should be possible on Sunday!)

(+1)

Thanks! I didn't think to mention that I discovered reviving as a possible way to remove the Cursed Coronet's ATK drop for 1 turn!

I guess it's an easy fix, since Starforce sticks around too!