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(+1)

Pretty cool and creative idea! Good presentation and nice art style! Game is running well too! 
At the end though I wasn't sure if getting angry and using that wide range attack doesn't kill me too in some way? I feel that difficulty level is rising too quickly. And these doors sure have lot's of HP :D Sometimes I didn't realize what killed me ;)

(+1)

Thank you for your feedback! Glad to know that you appreciate the game. It is indeed wasn't very clear on the whole stress/angry and spike shooting mechanic, we'll try to address it better in the description somehow, consider we cannot iterate and make another build to improve the tutorial :'(