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(+1)

Thanks. The trick we used is Unity URP Post-processing stack (with some lighting). It make thing look super nice without much effort. I used Vignette, chromatic abberation, film grain and bloom. We post the source code in the game page, you can check it yourself if you want.

(+2)

Yeah, but other than that, the detail, models and all that.. Also I love the font choice! Amazing!