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Really enjoyed the boat movement controls. It resonated with me from the moment I dropped in and pressed forward. The pixel effect and color scheme did a perfect job of setting the mood too. My one main issue has to be the same issue I see most on games with NPCs that chase you: they have almost the same movement speed as the player and it never changes, so it’s hopeless to outrun them. I recommend changing the sharks’ max speed when they’re almost in range to bite the player (never TOO far away, but don’t get too close too easily in other words). The sharks also felt like they had a huge attack radius. Keep up the good work!

(+1)

Thanks Gifthammer, I really wanted some feedback even though I know the game isn't very good yet. The sharks need sorting out, might make them navmeshagents so they don't collide with each other and also change the way they attack, maybe they could attack then circle back around for another run, something like that. The range is infinite on the sharks, they just come at you endlessly then respawn :D Might change that too though, make it a bit more smart.