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Nice game! A little short, but I guess that’s expected for a game jam by one person. Very good idea to have a “tutorial” phase were you can only shoot the targets that smoothly transitions to the boss fight

It would have been nice if there was a “recovering” animation after the throw (and of course more monsters to fight :P)

Nice touch to have the arrows stay stuck in the boss for some time. I also liked the overall look and color pallet

(+1)

(Seeing the other comments) I also didn’t have frame issue, but I’m running my game on a rather good laptop, on linux

nice, I'm still wondering what it could be, perhaps just some weirdness with Godot 4 that eventually will get fixed.

Thanks for playing. Making the arrows stick took waaaaay too long to get right. Glad it's appreciated haha