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(+2)

I could potentially handle it if the errors happened in the program, but it explicitly only happens when I export the game, so any fix I put in becomes redundant.

I'm finally good enough to make my own handlers and UI, so future projects wont have the same issue. Thanks for the support! 

I only hope you won't have any kind of issues and future projects you work on as you have had so far with your current visual novel game project, that is currently titled as Rapturous at the moment for now.