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The footsteps SFX got a bit repetitive. I feel the map was too big, it made running around take a lot longer and I hardly saw the ghost enemy because they had so much terrain to travel. The enemy was spooky when I saw glimpses of them or they were off in the distance. Once I saw they were just a generic ghost looking thing, it was less scary.

The art was cool, the map, while, plain still looked neat enough with the fog.

Short cute experience, nice entry to the jam.

Thanks for the feedback. The audio was shoehorned in the last few hours of the jam so I didn't have enough time to add in sound variations.