I do have some clicker game experience, although I like to call them incremental or idle games. This is not an idle game.
What surprised me, was, that you managed to introduce a meaningful way of making the clicks important. If that is an original idea, I am impressed. Although my mouse hates you.
I did not have the energy to find the optimal upgrade strategy. I was some 5k short while having the 10k storage on best try. (Too little idle and incremental ;-)