Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks, I thought enemies teleporting might be the right compromise for a jam (I'll figure out whenever I implement movement if that was actually doable without bugs in such a timespan) but for sure it is more confusing than if they walked.

(+1)

Yeah, maybe I was just surprised by the difficulty spike, as I was always getting wiped out in this fights. Had more chances in Dull Reality, shooing wolves than in Colorful Dreams battling with enemies.