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(+1)

Thanks!

Yep, there was a conscious decision to not worry about the theme too much. Some other commenter has argued that placing towers makes your defense more powerful but has a side effect of reducing mobility and increased upkeep time as you travel further to refill them. I suppose I could have leaned into that in the game description a bit, but it's a bit of a stretch for me.

Makes sense, and that's a good point! You can definitely be proud of what you've ended up with regardless of that, this is probably the most polished/complete game of the jam that I've played.