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very nice! however I got lost quite easily

Thank you! I tried my best to make the map as big as possible, I wanted people to really be able to explore. I also didn't want the game to be over so quick.

That's a problem I seem to have, small maps on my games. Also think you could possibly fo voxel weapons and enemy's? I noticed my computer started to slow down and lag when playing it so that could help when someone with a lower end computer plays it.

Hey! I did my best to optimize the game as is, but if you said you seemed to struggle, I can try to look into it a bit more, what did you mean possibly fo voxel weapons and enemys?

by possibly I mean if you could make the art in a voxel art maker, since the title is voxelstein after all

Sure! I had planned on completely redoing the models, as I'm doing with pretty much everything else. I've already got both of the weapons "voxelized" so once they are done, I'll send out the update!

cant wait!

Also I found a glitch, the enemys with no weapon can still hurt you if they are stuck on a door and you are away from them.

Thanks for the report! Going to do some work on the game today, fix some bugs and hopefully release the update with the new models. We also have a trello page, in where you can post suggestions and bugs there as well! https://trello.com/b/KVxTiACn/voxelstein-ue