found out about this from your YT and a suggestion i have is to make a minigame, or a seprate mode entirely, thats open world. its very fun and a blast but it felt alot like an open world game
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is this running on a custom engine or no? if not what is it called?
also very nice game, i did glitch it out or somethingwhen i first started, i died in level 1 then somehow ended up in level 2.
use arrow keys for turning and going forwards and back, space for opening doors or firing, left control for firing or opening doors. If you want to use mouse then wasd to move and strafe, e to open, and mouse to turn and shoot
This is a very nice game made with RGM, but there are some things that can definetly be improved, the controls for one, mouse look with arrow key controls doesnt work well. the shotgun guys should be easy to kill, not more than 5 shots. I use RGM and i know its a hard thing to use to make a good game. just needs improvements is all
let me say this is friggin sweet but, as there always is, there is some issues, level design is confusing and doesnt quite suit the movement, I found myself with so little health most of thetime due to the lack of health and i ended up not using the smg as its fire rate and damage and recoil was quite awful, I would suggest maybe turn it into an assault rifle maybe? also maybe give the player a weak but infinite ammo pistol at the start, like with DooM 2016 and add something similar to an auto map. This is a great game and most of what I said is really just problems I had and ideas I had.
That's a problem I seem to have, small maps on my games. Also think you could possibly fo voxel weapons and enemy's? I noticed my computer started to slow down and lag when playing it so that could help when someone with a lower end computer plays it.
Hello let me start out b y saying i love your game! the movement is fluid and so realistic! however i dont know why but when i try to use the level editor i just get an empty black screen. If you can help plz let me know.