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It was pretty fun, but really unbalanced.

DPC cost raises way too quickly and each purchase is pretty much worthless due to it only giving a single digit improvement compared to the massively increasing HP amounts. And it does not help that crit chance gets capped at smth like 35% because crits are pretty much the only way you are gonna be dealing HP.

DPS is also worthless for the same reason as DPC. It gives too few for a way too big price. I played for something like 30 minutes and got past 5 bosses, and by the end my DPS was a small 60. It does NO damage, and is pretty much a waste of money.

Other than that it’s pretty good! I would personally love to see it getting expanded into a bigger project (if you fix the balance issues that is :p)

I definitely see what you mean with balance, especially if you get unlucky with artifacts. I think if I was to expand the project, I'd add multiple purchases of DPS and DPC so prices won't get so big from the multiplier. 

Thanks for the great feedback, I appreciate it!