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(1 edit)

Minor: If you pause the game during spawn animation on, animation will play in background, ship will spawn out from nothing // Start cecconoid, pause the game immediately after game has loaded the spawn room and wait for the animation to run in the background.

(1 edit)

Fixed: Particles were missing ParticleSimulationSpeed.cs component. (There might be more like this.. Edit: there were, the Prize Drop stars wouldn't have paused either)