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(1 edit)

For music, is it quality or like sound level, or something else?  I've never been musically inclined and will say that it is probably the thing I am the worst at when it comes to game development, as well as with UI. So I definitely want to learn and improve in that area.

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Don't worry to much. I'm pointed it just what I noticed. You have temple music loop playing and sometimes loop  breaks. It could be for the number of technical reasons. For example, loop file is mp3. Unity has special DSP clock for music, if it isn't chosen can be problems too,  I made a test video about it 


 You can use middleware like FMOD to make different kind of things with music and sounds with more "stable" result, which has only one downside it's separate API and sometimes it gives trouble. 

But I need to say that it  doesn't ruins game experience and that is the main thing. You have a great game, Don't worry. 

awesome thank you