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(+1)

Looks amazing and the controls rarely get in the way despite how sophisticated they are. I just have a little problem with some of the levels with the crabs and spikes, they just felt too unfitting for a puzzle platformer. Instead of allowing you to think about "How do I make this jump" you had to think of "Ok when exactly do I have to jump to not die here, and what do I have to do then to not be instantly killed by the crab-cat".

Though on the other hand at the end the levels where you just run to the star were a bit straightforward.

Interesting, I heard that feedback come from another place before as well. I guess while designing the levels I ran out of ideas haha

Thanks for the feedback, I'll keep it in mind in the future, specially if I revisit this game idea!