Where's that Glowing Aerialite Core loot? What kinda item is it? Nevermind, got more, so I figured it out.
Boss spoilers below:
Bugs below too.
Well, I could've skipped things by breaking physics?? Finished the Ruins, so I'm not skipping much?
Ruin Keeper right outside the exit to the Undead Army, why you just Warding? The Welkinblooms are gone! If you don't wanna fight, please surrender!
Hmm, beat the Tree Guarding one, do the Undead in the Graveyard not respawn? Otherwise Brill should change her words since she got past the "wall"?
...
Aww, Bee Shrug! Cute! ... Although I've opened it already!
Should I be able to walk under the Rainfall Retort bridge in the room?
...
Can use Holy Water to trigger the Altar, but wasted it on the Hollow Brass, since it's not a Shadow! Darn. Was hoping to deal with it quick. Ah well. Defense and Star Burst strats.
...
First attack on the other two enemies by Brill in that fight isn't blocked by the Brass, but all subsequent ones are?
...
Brill's not holding the bottles? They're floating?
...
If I Cryo Counter or Dodge or anything while Blocking, Brill stops holding up her shield, but still has Blocking status?
...
Beat the Wall Guardian 4 via a block-heavy strat to take nearly all damage to 0, and build up Starforce. If the Brass just went Electric all the time, I probably wouldn't have survived. EDIT: But I forgot about the Leaf Shields?
...
Not gonna figure out how to fight Chronah right now, but at least there's no bugs when I shield-stalled and Star Burst the bits to 0, then they worked with Chronah to do a reset. Not sure if it resets Thunder Punch and stuff, since that wasn't my strat.
...
Is Tempestasis Deflecting its user? Brill's not the one getting the Deflect X above their head.
...
Can walk forward here:
...
Old Bug I just remembered: Ulfar's Ghost Slimes seem to miss Brill if they attack in groups. One hits, and one misses.
...
Maybe the Napper in the Stall shouldn't face Brill when examined?
...
Brill's clipping into a Stool... And yeah! This is a story of healing everyone! woo!
...
Hmm, not sure that the Protect Cape is that much better than the Mythril Grandshield. 12 more damage reduction... Although, that dodge chance if you get it right?
...
Eh, the Disguise is nice, but why wouldn't I go back to the Alchemist and ask for explosives still?