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(1 edit) (+1)

Very cool! Good use of post-processing and visuals are amazing. I have a few recommendations: 

  • Make the health bar bigger. 
  • For the "earthquake" like effect, I'd recommend somehow making the effect bound to the world instead of the enemy.
  • Maybe abit of collision polishing?
  • Maybe also have a pause/exit option. It's pretty hard to get out of the game...

Or else, very fun. Would play again.

Thank you Alexandre for the feedback!

The UI has always been a problem in my previous games, I posticipate it and then there is no time to add a new HUD. For the earthquake effect, I think you mean the spawned rocks, because when you kill an enemy the rock spawned follows the enemy, yes. The collisions are very time consuming and is something that I would sacrifice, I think that does not change so much in the experience of a small prototype :) Same for the pause/exit option.

(-1)

I understand so much where you come from AHAH. If this is just a fun prototype, it's a really good fun prototype :)!