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Huh, checked that Inn myself just now. Not what I remember. Maybe it changed when I updated?

EDIT: What is Garett's "Stat Reference" attack? Oh, I get it. Nevermind. But only he has this? No other companion? Or I just missed it?

"haunted by blades"! woo! Now I get to see that teaser image in-game! Counter Water Blades... Hmm. Elemental resistances are easier to come by, compared to pure damage reduction for Neutral.

...

Typo when Brill asks Fremani about Garett:

"I kinda know where we went" > "I kinda know where he went"

...

"Flying Swords and Corrupted Hammers" under the ash. Plural, yet I fight only one of each, thankfully!

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Stat Reference is only on Garett, though admittedly that's because I was rushing to finish updates due to being super busy and taking too long on them. (Which, of course, led to a few issues...) I bet I could put together a Stat Reference for every temporary ally, though. 

Going to be busy the rest of the night, but I'll get to work on that tomorrow, along with the typo issues. That seems like it'd be a good idea.

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Have a good night!

EDIT: Might be stuck here. Still, have a good night!!!!

https://drive.google.com/file/d/1sHSXwn-ufLta01GMvBEwcuMyHs4tc0aL/view?usp=shari...

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I just got back, gave your save a look. I had a feeling it'd be that big puzzle room- it gave me trouble and I made the thing. (That's the reason I made the alternative brute-force route- though there's a reward for clearing the puzzle that I think you'll like.)

Good news is, you aren't stuck. In fact, you're just a few switches from completing the puzzle. I can message you with the solution from where you're at if you want!

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Future People!---------------------------Boss Spoilers ahead!

Thanks! Found more issues, with the path that involves Brill being Weirdly immune to fire: https://drive.google.com/file/d/1VtI0dO4gEQ1kJT71KCyZ-lQRVVEhz_fe/view?usp=shari...

The other way to progress the plot, gets me that battle on the World Map, but I abandoned it after seeing its HP, so I dunno if there's any issues there.

EDIT: Well, at least it can't heal. Punching it with Adrenaline and some good gear seems to be working. If it kept using the double-hit attack like one of my previous attempts, maybe I would've been concerned.

And Shield Scorch hits me with: "ReferenceError: b is not defined"!

EDIT EDIT: And losing there sent me all the way back to Levitt's Landing. Huh.

Hat Recipes III mentions a Lunar Hat. What's that? I can't buy nor build it.

And on my issue, yep, I just forgot the path to the Cyan Switch from where I was!

And got everything! Forward!

Oh no! Multiple Orange enemies on the map! Just gotta run right! And got my Carbuncle and Lunamailes or whatver! Lunamiles. Thunder Punch is very strong and takes them out in one hit. And or they're weak to it.

Looks like there's no chests in the room before the dragon statue. Forward!

And nope. Tried my luck against both bosses in this place. Well, too tough for me to take down any of them in 2 hits.

Nope, can't take Red Cap out in two turns either. Takes like 6, if I have fantastic luck with the elemental barriers not being Thunder for like 3 turns in a row.

Guess I'll just climb the Cliffs. Unless there's some Thunder Amp food I'm missing?

Speaking of the Inventory, should I still have Dill's Message?

EDIT: Lol the campsite talking about being cured of poison, but there's no way that's possible on the cliff? No enemies? And carrying on for the whole trip up from whereever, while being poisoned, when Antipoison is so easy to make. ROFL!

Oh, I can reuse it. Poison note is Concerning.

EDIT: Should the crack that holds the Electromagnet Shurikens have a way back up, or is it intended that we have to cycle back to continue forward? Looks intentional, since there's a path down.

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Looks like I've got to roll out another bugfix. I don't know what happened with Shield Scorch, but it had three different problems that all needed fixing.

The Phantom Flame issue is the same one as the Berserahna. It'll be the one thing I can't fix this patch, though I do have an idea for a potential fix that will at least work with the Phantom Flame.

The Lunar Hat is deprecated, I forgot I even mentioned it. Oops. Will fix that too, no sweat.

Dill's Message SHOULD be gone. I'll set it to be removed properly, and it'll also leave the inventory when you talk to Fremani again in Highfort.

Bosses are going to get tougher and tougher; you may have to use your potions. On the bright side, the bosses you mentioned in this post all have an item behind them that'll be very useful in saving up potions.