Hey there, just checking something! Is the shipbreaker layout for the Light Cargo Freighter on page 32 accurate? It looks like it's reusing the one from the previous page, and it's unclear what would happen to the middle cards on a 5-6 roll in that instance.
Viewing post in Dead Belt - Solo, Co-Op, or Rivalry comments
Howdy Belter,
That line that's going through the central spine on the Tier 1 Merchant ship means that the spine's no longer stable. Those modules are toast. remove them from the layout.
Good news is that you're EVA-certified and can Spacewalk with the best of them, right? Bad news is that more'n a few Belters have bit it going for a swim when they didn't mean to.
Chariot out.
Meant what I said, Belter.
Tier I Freighter's got a single line of cards that make up the center line and splitting it any other way felt arbitrary. The way we run it here at home, it breaks down the spine and we go floating. Makes Tier 1 Freighters feel like death-traps. Makes the extra guaranteed cred and relatively straightforward layout feel dangerous.
But if it feels like an error to you, rule it some other way. I'm not a cop.
Actually, here. Try this one on for size. Makes the aft-half of a Camel way more dangerous than the front...kind of like a real Camel.
See how that treats you.
Chariot, out.
