Are you working on anything other than pogo3d right now?
anything... speedrunnable?
My other project (jumpchat) i’m a lot more invested in, but its not really any specific game as much as a set of tools for creating new games. Just as an example, I could port pogo3d into the jumpchat engine to support multiplayer, replays, customizeable characters, multiple vehicles, etc. like I’ll make a level editor in the jumpchat engine, and then no matter what games I make after that, they will all have a level editor.
maybe I won’t specifically port pogo3d over, maybe another game of a similar style. what other games do you speedrun?
you can simply check my sr.c profile, it has what games i run there. I usually like 2D games, but recently I've been trying to find 3D games to run, like A Craft of Mine (which didn't get put on sr.c)
But also, what you're saying is jumpchat is kind of a "game engine" of sorts? if so, that's pretty cool