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(+1)

I absolutely could not stop playing this, but now I am stuck at Peyton's end T_T After the "..." choice, I just see the red background and don't seem to be able to do anything - I can access the inventory but that's about it.


I loved the slow build of the relationship between Phebe and Peyton, and the mysterious backgrounds of the characters and the town were enough to keep me planting bloody potatoes all day. The looming threat of nightfall was very tense in the beginning, until I got into a rhythm of the game.


Really enjoyed, but I have to know what happens!

(+2)

(Big spoiler below:) 





Try examining the flower Peyton gave her! 

(if this doesn't work plz let me know, haha)

(3 edits) (+3)

Thanks heaps for replying!








If it's meant to be a Key Item, I don't have it. I definitely did get the event of him giving it to her though!

(2 edits) (+1)

Hmm. Yes it should be a key item. 


I'll look into it on my end and try to replicate it + push out a fix. Unfortunately you can't get the ending without it. 


(I have an idea of what caused it. If at any point you returned to the main menu and then went and got that scene with Peyton, it's possible that the flower wasn't added to your inventory. )

I might have done that.

Look forward to hearing about updates! I really really loved this story <3

Okay bad news first: I can't seem to replicate your bug on my end!;;; 


Good news: I build a special build just for you! 

Go ahead and download the build called "Peyton's Flower". 

When the game opens, click on the button in the upper right to start the game. 

This will load a save that has all the variables ready for the ending. If your inventory is empty, don't worry. Go ahead downstairs and click on the iron door. I've added in an extra bit of code in this dialogue that will drop the flower into your inventory. 

Discover the new room and activate the ending (this will make the title music stop playing, haha). This time you'll have the needed item for the ending! 

If you're playing on Mac or Linux, let me know and I can make this build in those operating systems for you!

Thank you again for your patience! 

(And if anyone else is reading this and has also gotten this bug, feel free to also download this build!)

Just wanted to update you! 

I'm trying to replicate the problem on my end (and my power keeps going out, so ofc that's making it difficult! LOL) but haven't figure out how it happened just yet! 

(A picture of all the key items you can acquire in the game.)

 I've tried triggering the cutscene with no additional items, with just the fishing rod, the Guidebook, and also the key (thinking maybe the inventory thinks it's full when it's not...?) but no luck so far. I've also reloaded the game a bunch, opened it and closed it and tested it that way as well and still can't get it to break. 

I'm currently using a PC, are you also on a PC or a different operating system? 

In the meantime, I'm also working to see if I can just send you a save file that you can load from that already has the Peyton flower in the inventory. 

Sorry for the wait and thank you for your patience!! 

(+1)

Just played through the ending using that extra file - I love it, and the author's notes are super cute too T_T <3


Thank you so much for your help with this!! I am using a PC as well. Also, I didn't have the key in my Key Items anymore, even though I was able to use it to get into the next room.

Im so glad to hear you enjoyed it! :D :D 

I'm still investigating how the bug happened and I hope to put out a more permanent fix once I can get an idea of what's causing it. 

And yes, fun fact that door is controlled by an internal variable and isn't explicitly tied into having the key in your inventory. So thus, you can still go into the basement in the special load I provided bc I flipped a few variables behind the scenes. :)