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A member registered Jul 19, 2015 · View creator page →


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Hi! I'm so glad to hear you enjoyed it!

The "Don't Click!!!" button is just a gag and plays a (kind of quiet) fart sfx, haha. 

Hi! What kind of error message is it giving you?

I know sometimes Chrome will flag .exe files as possibly malicious and block downloading them, but you should be able to override that and tell it it's safe to download. Alternatively, if you have Internet Explorer, that should work too!

I was able to play a bit of this last night and I had a blast!!

I thought the writing was really well done and I loved reading through what was going to happen next. 

The art was lovely!!! And I loved the 90's shoujo feel to the whole work!

Aanya ending up being my favorite character, she was so sweet! (and I loved how awkward she was in her introduction scene, heehee :D) 

Also I super appreciated that the two love interests werent super femme!

Thank you so much for this lovely game!!


And no, Dominik is still wrong in the end (even if he did use citations for unpublished work that he was never explicitly told that it was okay to use in his own paper), he's just not the ULTIMATE!! HEARTBREAKER!! JERK!!! that Dr. Frank has been labeling him as the whole game.

And yes! It does hurt to have to branch out from your old routine, but it can help too to expand your horizons!

Aahh yes, GUI and text design, something to work on!

 And aahh I'm so glad you enjoyed it!! :D :D And again omg thank you so much for the Dr. Frank drawing he's... soo.... cutee.... AAAHHH. 

Created a new topic [Dev Log] The Bog's Heart

This is super late but I decided I want to start a Dev Log for my Acejam project! :D

When a mysterious cough overtakes Meg's (name changeable) childhood town and even the capital physicians can't help, she turns to her scorned great uncle's work on the mysterious creatures of the bog to find a cure. As she sets out into the mysterious bog lands with her trusted dog companion, will she be able to save her town?

- Meg (Main Character, name changeable) -

A cheerful girl who went to the capital to earn a fancy degree in herbalism. Said degree seems to not have detered her mother's concerns that she isn't dating anyone.  

- Your Dog! (Nameable) -

A trusted good 'ole doggo. Is prone to slobber attacks when excited.  

- ???? -

??? Who dis?

- Your Mom! - 

A mother who's two main interests are the newest paperback romance novels and her daughter's non-existent love life. 

- Progress! -

I've already finished the script (5k), and I'm now working on the backgrounds. There are 9 backgrounds needed for the game and I've finished 4. I'm HOPING to still make the deadline but if I miss it, I'll probably be done within the next week. 

What do you think so far? Does this sound like a game you would want to play? :D

This sounds lovely! I can't wait to see how it turns out! :D


Unfortunately there are some known lag issues with the game on certain computers that I was never able to really fix. The only workaround I was able to find is that if you save the game and restart the program, it should run normally for a little bit (before slowing down again;;). 

However, I've never heard of the beginning portion of the game being laggy (just the puzzle portion) and if the game was still laggy even after restarting your computer I'm not sure what's causing that. Maybe see if you have the latest version of DirectX installed? (https://www.microsoft.com/en-us/download/details.aspx?id=35)

Sorry about that! 

Okay, thank you for playing!

Iggs works as an in-game walkthrough.

This is such a lovely little vn!!

The art and design is top notch (and I kept pausing just to admire it throughout my playthrough, haha!) and I was really intrigued by the world design. (It definitelly brought to mind the levees in New Orleans)

I started out pretty scared of Issa (AAAHH PLEASE DONT KILL ME), but her character arc brought me around on her, and loved to see the progression of the relationship between Mell and Issa. I also really appreciated that Mell was unequivocally ace while also not being a major plot point. 

Thank you so much for this lovely game!!

This was very cute and introspective! I loved the animations and the character designs! I really liked how some of the passengers would give you hints as to what to do next if you ever got stuck. 

I also really liked the message at the end, of not really knowing where you're going with your life but finding beauty in that. Sometimes it's hard when friends' lives diverge from your own, and it feels so daunting to try to keep going and recreate what you're losing, but it's something everyone goes through and there's comfort in that, knowing that you're not alone. 

Thank you for this lovely game~!

Just updated with a linux version! :D

Yaay! Glad to hear the hints were helpful!! Thank you for playing!

I'm so glad to hear that you enjoyed it so much!!

And oh gosh! It's super humbling to hear that the game was an inspiration to you. I hope you make your game!

I'm so glad to hear that you enjoyed it! Dr. Frank was a lot of fun to write, so I'm glad his personality came through!

And yes!! I'm so happy to finally be done and share what I've been working on with other people! :D

AAAAAAHHH Omg;;; I'm so glad to hear you enjoyed it!!! 

And thank you so so so much for your help with the beta testing and your advice on the textbox transparency was so spot on!

And yes, feel free to send any spelling errors my way, I wrote the extras page at 4am without a spellchecker so I'm sure they're in there somewhere, haha. 

Hi! I wasn't planning on writing a walkthrough, since you can ask Iggs for help in game if you get stuck. 

But if there's a particular puzzle that's giving you trouble I'd be more than happy to help! What part of the game are you at?

Spoilers Below:

(Also here's some vague hints about parts that I think might be a bit harder to figure out:

To make the fancy shirt you need to COMBINE 2 items, one of which is the T-Shirt itself. (The other is found on the 1st floor of the house)

To open the cupboard in the hallway you need to USE an item to PRY the doors off. (This item can also be found on the 1st floor of the house)

To get the shovel you need to give the plant what it wants. (It LUSTS after the FLESH of men) )

Hope that helps!

Ah, sorry to hear about that. The joke you refer to above (uwaa what I would do for spoiler tags!!) is a pretty integral part of the whole dynamic of the Monster + Dr Frank + Iggs and I can see how if that one joke fell flat or made someone feel uncomfortable it could taint a fair bit of the game. I would say I could change the textbox name of the Monster from "Monster Boyfriend" to just "Monster" but I'm not sure if that would do much to alieviate anything...?;;  Sorry to hear about that, but glad to hear you were able to have some fun from the rest of the game! 

That's a good point! I've taken out the food descriptions for that part of the game.

Thank you so much for checking out the demo~! (And the full version will be released very very soon!) 

Yay! Glad to hear you could find the secret ending (with some struggle). 

I can edit Iggs dialogue a little bit to make it more obvious about what you are supposed to do, especially in the 2nd half of the game. 

And I'm hoping to have fixed the slow down issue! So it should *crosses fingers* run smoother in the finished version. 

Can I credit you as a betatester in the finished version? What name and/or link would you like?

Ah, that dreaded inventory bug! I've been able to find the source of that bug so hopefully that won't happen in the full version!

Glad to hear that Iggs was helpful! :D

Can I credit you as a betatester in the finished version? What name and/or link would you like?

Thank you so much!!

2. When you say that you were having issues with the order of combination for the fancy shirt, would the game not let you create that item if you tried [Item A] + [Item B] as opposed to [Item B] + [Item A]? And I'm working on the lag issue, so hopefully the game will run smoother in the finished build :D.

3. I'm glad that Iggs was helpful! 

Can I credit you as a betatester in the finished version? What name and/or link would you like?

Thank you so much!!!

1. When you clicked on the extras button, did it jump you straight to the scene where it says "Congrats on finding the secret ending"? (This is a glitch and I wanna make sure I know where it's jumping to :'D)

2. The combination was difficult because of the lag? Or because the buttons were too tiny, or too hard to figure out the combinations? (Or all of the above?)

3. I'm so glad to hear that Iggs was helpful! I wanted to make sure that players would never get stuck enough that they would have to quit the game. 

Can I credit you as a betatester in the finished version? What name and/or link would you like?

It is. I'm still working on it, but still no release date yet.

Congrats on finishing!!!

Hi! We're still working on Dr. Frank and will be releasing a demo very shortly! (Beginning of October)

I believe so! From what I understand, you can no longer put things on Greenlight but anything that was put up before the service was taken away will still be able to be voted on. 

It is!

I'm so glad you enjoyed it!

I had a lot of fun trying to write deeply flawed characters like Helena while still keeping them sympathizable, so I'm glad to see it came through. :)

AND YES THE ILIAD IS SO GAY, it made it fairly easy to turn it into a GxG scenario just by transposing the character's genders.

Thank you so much for your thoughtful comment and I hope you were able to finish your papers, despite the distraction~! :D

Posted in B.A.T. comments

AAhh what a cute little game! I really love all the bat's designs and the way you designed the GUI was really impressive! Im always amazed to see what people can make with renpy's framework.

I also really appreciated the guide you provided with the game, it was a nice touch. :D

I'm very honored to have someone so excited to see the full version :D. I won't have it finished by the end of March, and I'm afraid to give another deadline that I don't feel like I'm going to hit. I still have a fair bit of coding and polish to put into the game before I think it's ready for public distribution, I'm sorry about that.

Hopefully(?) as a compensation, I've uploaded some additional screenshots to give a taste of what the full game will play like.

Once again, thank you for much for your enthusiasm! It's great to know that people are eagerly awaiting the full game and it makes me want to work even harder :D.

Ooohh, this looks so cool! Can't wait to see the finished version! :D

This was so sweet! I finally had a chance to play the full version and I'm so glad I did. I really liked seeing Sal and Battam rediscover who the other was and working through their problems to find a happy ending~~. And the art was GORGEOUS, GOSH. During the sexy scene I kept having to stop and just say "WOW THIS ANATOMY, THE COLORING, ITS SO GOOD??? SO GOOD." Art goals tbh. I also really liked the nice touch of the animations on the main menu and the custom icon. All around I had a great time playing this, and I thought the special message at the end was especially sweet. Thank you so much for making such a wonderful game!!


And I wanted to mention that the twist with Toa miiigghtt be like one of my favorite types of plot twists :'D

OH MAN OH MAN, I finally had a chance to play the full version and it was SO SWEET???? Like I loved Jett's personality and Toa is SUUCCHH a sweety. And the way their characters bounced off of each other and just WORKED together really well was AAAHH <3 <3 <3. I thought the romance between them felt super natural and I could see why the two of them wanted to keep going on adventures together. AND IRENE. I loved her wit, and I also really appreciated that she was supportive of Jett and Toa while also being her own character in her own right. AND THEN HOW THE PLOT RESOLVED ITSELF- I just really loved everything about this game, it was really nice and lovely. I actually drew some fanart;;; https://68.media.tumblr.com/0140e7af5197d1383f3da415fc942dcf/tumblr_olv9uxYU9Z1rdigkno1_1280.png Thank you so so much for making such a lovely game and I'm eagerly looking forward to anything else you make!!

Hi! :D I'm working hard on the game, but I can't quite give an estimated release date. Sorry about that! I'm trying my hardest for a end of March/beginning of April release date, but even that I can't say for certain. I'm glad you liked the demo and I hope you'll give the full version a try when it [eventually] comes out!

This was so sweet! I loved their dynamic and how fluffy it was!

IM SO HYPED I've been following development of this on tumblr for so long and now THERE'S A DEMO!!!!!!!!!!!!!!!!

Oohh, good point. I'm pretty new to UI design and had tried to do some subtly transparency on the textbox, but I wasn't too happy with it. I'll try pushing the transparency even more at the bottom of the box and see what I can get!

And the full game will have some point and click elements to the backgrounds, so at the very least if I cant get the textbox looking nice, you'll be able to enjoy the backgrounds fully during those scenes. :)

Thank you so much for playing!!!

Thank you so much!

And yes, haha. I felt bad for stopping the demo so short there, but I couldn't quite get the monster's sprite all coded in just yet in time for a Halloween release, so you'll get to see just what your boyfriend looks like in the full version! :D