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(1 edit) (+1)

Ah, I probably changed the value and forgot to change the chest dialogue. That'll be fixed in the next patch.

Aekashics does amazing monster graphics- almost all of the enemy sprites I've used are from him. A lot of the earlier ones were in his free pack, and they really helped me get started.

There's a hint for the red buttons when you examine the red lever.

EDIT: The swirly energy orbs are on top of the pillars, so Brill's walking underneath them.

(+1)

Well, I was wrong, Heal Strat still is fine. Just needed to swap out the Cursed Coronet for anything else. Power Buster on Gisarmory to keep damage down. Set up some Catalysts for the final damage, Super Power Booster and Overcharge plus 50 Star Burst, if I didn't hit the Block, I might've one-hit. Maybe.

Not sure if there's issues if I manage to kill Gisarmory without hitting any of the dialogue triggers, or manage to go from above 1/3 damage dealt, to below 2/3 in one hit.

....

Dialogue advice for the return to Defia:

"But the command scrolls for the rampaging golems were forged in both Klenze AND Holvan's handwriting"

Might be better as "both of your handwriting" or something, since she's speaking to them both already? But there's golems and that woman in the back, that she's addressing as well, I guess.

...

Good thing I checked the Golem Eye description. I thought it was just an eyeball. Yeegh.

...

Should the Orange enemy outside Tathaln's Cabin, respawn?

Taking down Gisarmory before the guards show up would probably skip them. That's all right, though- it makes sense, as Gisarmory would be unable to call reinforcements after being shut down.

I'll have a few minor edits to the dialogue next patch addressing both points.

Yep, the orange enemy should respawn. It's just orange to show it's tougher than usual- a few enemy groups later will do this as well.