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Retro simulation

Pixel art for today based on videogame Infiltrator for system NES. It is pseudo 3d shooter. It is a simulator of sci fi tank or something flying.

And this is my drawing about the same theme. It is at first – a retro. Simulation of some mechanism. I can suggest several themes. It is a simulation for nascar. With schematic graphics. Nascar with shooting. Simulation of tank or plane of world war 2 era. Well, lots of ideas about what it can be., According to schematic graphics.

It is a cool thing about this graphics. It is that it is easy to make all the picture in your head, using imagination. So, I don’t know now, is it possible to make this in Qbasic or Pascal. So, let’s take, that this languages has a moment about framerate. It is impossible to update screen too many times. It will be a flashing screen. But if more close to turn based way. Then it should be possible. So, this idea is a long time in my head.

But it can be also without Basic or Pascal of course. C++, for example.

Simulation of Nascar with low refreshing screen. Maybe. With shooting,  and to raise dynamic. Simulation of tank. Taking into account, for example, a big territory, field, for example. Maybe it can be a slow game. Simulation of plane world war 2. So also, is a slow thing. Sky, earth. And rare of enemies. Sometimes, you even never see them. Or not.

So, it was along time ago idea to make it retro!