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(1 edit)

Super super excited by the premise of this game! Admittedly I've only gotten a chance to skim the rules so far, but I'm already eagerly daydreaming about bringing this game as a oneshot into a pre-existing campaign. 

Just wanted to ask: the game mentions that it could be used for a group that's just now moving in, which I would absolutely love to do, but a lot of the game's spirit seems to be wrapped up in pre-existing memories and feelings associated with the dwelling and items therein. Do you have any advice for running Clean Spirit as a "moving in" game rather than "cleaning up" or "moving out"?

Thanks for checking out Clean Spirit!

It's easy to run Clean Spirit for a move-in experience! You'll want to make sure the group has a good understanding of the location they're moving into, but ensuring group goals are move-in based instead of focused on cleaning will help. Players should focus on setting rooms up during play, describing how they are organizing items and furniture as a group. Many of the moves on the character sheet are designed with unpacking in mind, so as players go through boxes or suitcases of items, they can pull stuff out to gain motivation and make progress. I think you'll see what i mean when you review the way players make progress in the "start" section.

Hope this helps!