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Finished the game (with system performance tuned to run a little quicker) and everything went smoothly.

I think I cheesed a few levels, since there were a few where I didn't use half of what the level provided for mechanics/obstacles. It was a little confusing sometimes when buttons might toggle, or be single-use, or toggle by alternately pressing different buttons - but that wasn't so bad once I realized that buttons might work differently. If there was a difference between the buttons (other than the larger buttons needing both characters to trigger), I wasn't observant enough to notice it.

Overall though, a fun little puzzle platformer game with enough variety in puzzles to not feel repetitive.

Thanks! You are right, I should have used different color or some indicators to differentiate between buttons. Thanks for the feedback!