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dang this one is really fun!

I wish there were direct keybinds for yaw as well, but it controls well enough to play with the mouse. Aiming is pretty hard because of this; I can't really line myself up accurately with the mouse alone and muscle memory is making me hit the A and D keys to try and rotate, but I just do infinite barrel rolls. Also I can't tell if I hid something or if there's just no indicator, but I can't tell what missiles I have equipped or how many I have left. Aside from all that, I love what little art/sounds there are, and it's really fun to just fly around this huge open map.

Great work!! I can't wait to play more!


also I flipped my plane on the ground and got stuck

(+1)

Thank you! Controls will be fleshed out quite a bit for the real game. There's no UI in the prototype to show what's equipped or how many of it you have left, because that wasn't really needed to get the point across. I wasn't really planning on releasing the prototype because of little usability issues like this but I ended up bug fixing a bunch of stuff that made it stable enough for release. I'm glad you enjoyed the core of it though, that's what I was really looking to test! Thanks for the feedback. More UI and control stuff is definitely in the books.