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Thanks again haha. Yes, its written from scratch using a wrapper for OpenGL called pyglet. All of the tiles and font were also from scratch, I made them without a paint program, so its all just in the code as text. My development approach is very inefficient, but I like the challenge of writing custom engines.

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Jesus Christ reinventing game development over here. Its so much effort and the game easily beats a lot of others this jam 

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I really appreciate that, lets just hope some other jammers see it, haha.

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WHY!? I like the game btw. WHY!?!

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Haha, thanks. That's a very good question. I guess I like the challenge and the ease of use? In my own engine I can customize things exactly as I want. (Plus I never got the hang of Unity or Godot, lol. My computer is weird so they run really slow.)