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(3 edits)

how exactly do you initialize the plugin? In the demo project file it works fine. However, when I import Eli Book & The bitmap plugin, put my font in (which works on the sample project). The font does not load, and is instead using the default font. To clarify, I want the font to apply to all text throughout the game.

-Additonally, this doesn't seem to work with 32x32 tile size. Is there a workaround for that? The plugin seems to force 48x48, upon trying to change it back to 32x32, even after removing the plugin. I've tested this bug in other fresh projects, and even there once the plugin is installed, its forever stuck in 48x48.

Hi there!

The simple way for me to find that problem is for you t build a sample project replicating the error, so I can take a look(can send me a link with the project via forum PM or through here if you want).

Another way is:

From my understanding, you created a bitmap font, put it on the sample project and it worked. But when you import the Bitmap and Eli book plugin, into your own project, your bitmap font does not load. And instead, is using the default font. When that happens, press F12 or F8, go to the CONSOLE tab and send me a screenshot of the error trace.

I will take a look at the tile size bug. I have never seen it before.

You said you tried on other fresh projects, so I presume is not a plugin conflict. So will be waiting for you to answer me back.

(1 edit)

Thanks for the help, Hakuen. This is from my current project.

Also for some reason, the tile set size bug is gone for now, if it comes back i'll let you know. I did some tinkering and it somehow went away. 

Hi!

So, that error says that is something wrong with your plugin parameters. You can try to figure this out by opening the plugin parameters and opening each parameter in order to refresh them. Just click on them(and their sub-parameters, when they have them) and close.

beautiful, thank you so much for the help. Worked perfect!

Nice!!

Have fun! :)

Sorry for asking yet another question... 

Is there any template to the bitmap fonts? If i'd like to make my own I'm quite confused. What is the spacing etc. supposed to be like. I've tried using the cyborg sister font included in the template as reference and I'm just confused by the spacing. 

Thanks !!

Hi there!

I understand it can be tricky the first time. But, to build your own Bitmap font, yous need to think it is a sprite sheet with just one row.

Take a look at these answers on the forum thread(from this post and below):

https://forums.rpgmakerweb.com/index.php?threads/eli-bitmap-font-use-bitmap-font...

If that thread or the help file and the files on the sample project do not help you, let me know what you are doing and I will guide you here.

Hi again! thank you so much for your continued help... its been really really helpful to me and I really appreciate it.

Sadly, i've got another issue :(

Below is the bitmap font I built, running correctly in your provided sample world.  (also ignore the cutoff i was tinkering with the resolution to see if that was the issue)

(itch io was being weird posting part 2 in another comment)

(1 edit)

Below is using the same font, with the same settings (Eli Book & BitmapFont are at the top of the plugin list), in my own project file. I also started a new project just to see if it was happening in both. Sadly it is... I thought that by maybe setting the 'use space as bitmap' to false it would fix the problem, but sadly it seemed to do nothing? I haven't tried deleting the cached bitmap font though. Maybe that has the space stored in it or something.

(my current project)

^fresh test project