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(+4)

A fun little game with good controls, fluid movement mechanics, and appealing character designs. Reminds me of the N64 Castlevania games (which is a good thing).

My only complaint is that some of the areas tend to blend together (which is understandable due to the tight development period) and I really wish there was some sort of in-game map due to how often I got lost (or maybe there is and I just missed it?).

In any case, great work!

(+1)

Alas, of all the things that could've been in the game the map is something i have 0 experience in making lol, so it was hard to justify the time to figure it out.

That said, i'd like to put one into future versions. Thanks for the feedback!

While my first playthrough was a sinewave of being more or less lost, I enjoyed gradually putting together a mental map of the castle. The landmarks helped immensely (statue crossroad, inner courtyard, corridor to the throne room). The underbelly seemed deliberately mazelike, so no complaints there. If Sansa Castle were divided into zones with some visual cue, like a different texture on the walls, it could be even easier to keep my bearings.