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hmmm...
i thought it might be the event that jumps you over water since that uses the z key btu that already has the 1 frame wait between checks
investigating lag is hard

Yeah I'm sure. Wish I could provide more help but I don't really know much about game making or debugging. Holding the button normally fast forwards/skips through text and stuff right? Maybe there's something happening in the background causing lag that I'm skipping/accelerating by holding it down?