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“giving toxoplasmosis chunions to the cat seems unkind.” 😂

I’m not sure how skipping rooms might work. Right now you do run if you place a floor target over a certain distance away. I’ve been thinking a point-to-point teleport in the same room would be a good power for the circle meter. It would also be cool to do a ship-map with fast travel but we don’t yet have room-to-room pathfinding (that’s high on our list of stuff to do, along with fixing hit boxes for weird sized npc's and adding auto carriage returns and skipping forward to the dialogue window)