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CypherGrid v1 was done under a time limit and I didn't had the chance to proofread it or even have someone playtest it. And about Ucogi's jump animation... it was done in 3 hours, and it was finished 30 minutes before deadline. Fun times! But yes, I need to add limits for people who re-scale the game's window.

Also, you must be talking about Nonograms when you say that they "get overly complicated & stale quickly". Thank you for the long and honest comment!